Data socket Volume#

Inherits from gn.Geometry

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Constructors#

  • Cube : volume (Volume)

Methods#

Cube#

Geometry node [Volume Cube].

Args:

density: Float background: Float min: Vector max: Vector resolution_x: Integer resolution_y: Integer resolution_z: Integer node_label (str): Node label node_color (color): Node background color

Returns:

Volume

Node creation

Node VolumeCube

Blender reference : GeometryNodeVolumeCube

from geonodes import nodes
nodes.VolumeCube(density=density, background=background, min=min, max=max, resolution_x=resolution_x, resolution_y=resolution_y, resolution_z=resolution_z, label=node_label, node_color=node_color)

to_mesh#

Geometry node [Volume to Mesh].

Args:

voxel_size: Float voxel_amount: Float threshold: Float adaptivity: Float resolution_mode (str): ‘GRID’ in [GRID, VOXEL_AMOUNT, VOXEL_SIZE] node_label (str): Node label node_color (color): Node background color

Returns:

Mesh

Node creation

Node VolumeToMesh

Blender reference : GeometryNodeVolumeToMesh

from geonodes import nodes
nodes.VolumeToMesh(volume=self, voxel_size=voxel_size, voxel_amount=voxel_amount, threshold=threshold, adaptivity=adaptivity, resolution_mode=resolution_mode, label=node_label, node_color=node_color)