Node VectorRotate#

Geometry node name: Vector Rotate
Blender type: Vector Rotate

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Initialization#

from geonodes import nodes
node = nodes.VectorRotate(vector=None, center=None, axis=None, angle=None, rotation=None, invert=False, rotation_type='AXIS_ANGLE', label=None, node_color=None)

Arguments#

Input sockets#

  • vector : Vector

  • center : Vector

  • axis : Vector

  • angle : Float

  • rotation : Vector

Parameters#

  • invert : bool (default = False)

  • rotation_type : str (default = ‘AXIS_ANGLE’) in (‘AXIS_ANGLE’, ‘X_AXIS’, ‘Y_AXIS’, ‘Z_AXIS’, ‘EULER_XYZ’)

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • vector : Vector