Node VectorRotate#
Geometry node name: Vector Rotate
Blender type: Vector Rotate
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Initialization#
from geonodes import nodes
node = nodes.VectorRotate(vector=None, center=None, axis=None, angle=None, rotation=None, invert=False, rotation_type='AXIS_ANGLE', label=None, node_color=None)
Arguments#
Input sockets#
vector : Vector
center : Vector
axis : Vector
angle : Float
rotation : Vector
Parameters#
invert : bool (default = False)
rotation_type : str (default = ‘AXIS_ANGLE’) in (‘AXIS_ANGLE’, ‘X_AXIS’, ‘Y_AXIS’, ‘Z_AXIS’, ‘EULER_XYZ’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
vector : Vector