Boolean |
|
switch |
def switch(self, switch=None, true=None):
|
Collection |
|
switch |
def switch(self, switch=None, true=None):
|
Color |
|
switch |
def switch(self, switch=None, true=None):
|
Float |
|
switch |
def switch(self, switch=None, true=None):
|
Geometry |
|
switch |
def switch(self, switch=None, true=None):
|
Image |
|
switch |
def switch(self, switch=None, true=None):
|
Integer |
|
switch |
def switch(self, switch=None, true=None):
|
Material |
|
switch |
def switch(self, switch=None, true=None):
|
Object |
|
switch |
def switch(self, switch=None, true=None):
|
String |
|
switch |
def switch(self, switch=None, true=None):
|
Texture |
|
switch |
def switch(self, switch=None, true=None):
|
Vector |
|
switch |
def switch(self, switch=None, true=None):
|
Global functions |
|
switch |
def switch(switch=None, false=None, true=None, input_type='GEOMETRY'):
|
switch_float |
def switch_float(switch=None, false=None, true=None):
|
switch_integer |
def switch_integer(switch=None, false=None, true=None):
|
switch_boolean |
def switch_boolean(switch=None, false=None, true=None):
|
switch_vector |
def switch_vector(switch=None, false=None, true=None):
|
switch_string |
def switch_string(switch=None, false=None, true=None):
|
switch_color |
def switch_color(switch=None, false=None, true=None):
|
switch_object |
def switch_object(switch=None, false=None, true=None):
|
switch_image |
def switch_image(switch=None, false=None, true=None):
|
switch_geometry |
def switch_geometry(switch=None, false=None, true=None):
|
switch_collection |
def switch_collection(switch=None, false=None, true=None):
|
switch_texture |
def switch_texture(switch=None, false=None, true=None):
|
switch_material |
def switch_material(switch=None, false=None, true=None):
|