Node Gradient Texture#

from geonodes import nodes

node = nodes.GradientTexture(vector=None, gradient_type='LINEAR')

Blender Image

Args:#

Input socket arguments:#

Node parameter arguments:#

  • gradient_type (str): default = ‘LINEAR’ in (‘LINEAR’, ‘QUADRATIC’, ‘EASING’, ‘DIAGONAL’, ‘SPHERICAL’, ‘QUADRATIC_SPHERE’, ‘RADIAL’)

Output sockets:#

Implementation#

Class or method name

Definition

Texture

gradient

@staticmethod
def gradient(vector=None, gradient_type='LINEAR'):

gradient_linear

@staticmethod
def gradient_linear(vector=None):

gradient_quadratic

@staticmethod
def gradient_quadratic(vector=None):

gradient_easing

@staticmethod
def gradient_easing(vector=None):

gradient_diagonal

@staticmethod
def gradient_diagonal(vector=None):

gradient_spherical

@staticmethod
def gradient_spherical(vector=None):

gradient_quadratic_sphere

@staticmethod
def gradient_quadratic_sphere(vector=None):

gradient_radial

@staticmethod
def gradient_radial(vector=None):

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