Node CheckerTexture#
Geometry node name: Checker Texture
Blender type: Checker Texture
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Initialization#
from geonodes import nodes
node = nodes.CheckerTexture(vector=None, color1=None, color2=None, scale=None, label=None, node_color=None)
Arguments#
Input sockets#
vector : Vector
color1 : Color
color2 : Color
scale : Float
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
color : Color
fac : Float