Node ShortestEdgePaths#
Geometry node name: Shortest Edge Paths
Blender type: Shortest Edge Paths
go to index
Initialization#
from geonodes import nodes
node = nodes.ShortestEdgePaths(end_vertex=None, edge_cost=None, label=None, node_color=None)
Arguments#
Input sockets#
end_vertex : Boolean
edge_cost : Float
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
next_vertex_index : Integer
total_cost : Float