Node Sample UV Surface#

from geonodes import nodes

node = nodes.SampleUvSurface(mesh=None, value=None, source_uv_map=None, sample_uv=None, data_type='FLOAT')

Blender Image

Args:#

Input socket arguments:#

Node parameter arguments:#

  • data_type (str): default = ‘FLOAT’ in (‘FLOAT’, ‘INT’, ‘FLOAT_VECTOR’, ‘FLOAT_COLOR’, ‘BOOLEAN’)

Output sockets:#

  • value : data_type dependant

  • is_valid : Boolean

Shared sockets:#

  • Driving parameter : data_type in (‘FLOAT’, ‘INT’, ‘FLOAT_VECTOR’, ‘FLOAT_COLOR’, ‘BOOLEAN’)

  • Input sockets : [‘value’]

  • Output sockets : [‘value’]

Implementation#

Class or method name

Definition

Mesh

sample_uv_surface

def sample_uv_surface(self, value=None, source_uv_map=None, sample_uv=None):

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