Node UV Unwrap#

from geonodes import nodes

node = nodes.UvUnwrap(selection=None, seam=None, margin=None, fill_holes=None, method='ANGLE_BASED')

Blender Image

Args:#

Input socket arguments:#

Node parameter arguments:#

  • method (str): default = ‘ANGLE_BASED’ in (‘ANGLE_BASED’, ‘CONFORMAL’)

Output sockets:#

Implementation#

Class or method name

Definition

Face

uv_unwrap

def uv_unwrap(self, seam=None, margin=None, fill_holes=None, method='ANGLE_BASED'):

Mesh

uv_unwrap

def uv_unwrap(self, selection=None, seam=None, margin=None, fill_holes=None, method='ANGLE_BASED'):

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