Node MeshToPoints#
Geometry node name: Mesh to Points
Blender type: Mesh to Points
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Initialization#
from geonodes import nodes
node = nodes.MeshToPoints(mesh=None, selection=None, position=None, radius=None, mode='VERTICES', label=None, node_color=None)
Arguments#
Input sockets#
mesh : Mesh
selection : Boolean
position : Vector
radius : Float
Parameters#
mode : str (default = ‘VERTICES’) in (‘VERTICES’, ‘EDGES’, ‘FACES’, ‘CORNERS’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
points : Points