Node WhiteNoiseTexture#
Geometry node name: White Noise Texture
Blender type: White Noise Texture
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Initialization#
from geonodes import nodes
node = nodes.WhiteNoiseTexture(vector=None, w=None, noise_dimensions='3D', label=None, node_color=None)
Arguments#
Input sockets#
vector : Vector
w : Float
Parameters#
noise_dimensions : str (default = ‘3D’) in (‘1D’, ‘2D’, ‘3D’, ‘4D’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
value : Float
color : Color