Node SetMaterial#
Geometry node name: Set Material
Blender type: Set Material
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Initialization#
from geonodes import nodes
node = nodes.SetMaterial(geometry=None, selection=None, material=None, label=None, node_color=None)
Arguments#
Input sockets#
geometry : Geometry
selection : Boolean
material : Material
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
geometry : Geometry