Node ColorRamp#

Geometry node name: ColorRamp
Blender type: ColorRamp

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Initialization#

from geonodes import nodes
node = nodes.ColorRamp(fac=None, label=None, node_color=None)

Arguments#

Input sockets#

  • fac : Float

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • color : Color

  • alpha : Float