Node ImageTexture#

Geometry node name: Image Texture
Blender type: Image Texture

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Initialization#

from geonodes import nodes
node = nodes.ImageTexture(image=None, vector=None, frame=None, extension='REPEAT', interpolation='Linear', label=None, node_color=None)

Arguments#

Input sockets#

  • image : Image

  • vector : Vector

  • frame : Integer

Parameters#

  • extension : str (default = ‘REPEAT’) in (‘REPEAT’, ‘EXTEND’, ‘CLIP’)

  • interpolation : str (default = ‘Linear’) in (‘Linear’, ‘Closest’, ‘Cubic’)

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • color : Color

  • alpha : Float