Node FloatToInteger#
Geometry node name: Float to Integer
Blender type: Float to Integer
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Initialization#
from geonodes import nodes
node = nodes.FloatToInteger(float=None, rounding_mode='ROUND', label=None, node_color=None)
Arguments#
Input sockets#
float : Float
Parameters#
rounding_mode : str (default = ‘ROUND’) in (‘ROUND’, ‘FLOOR’, ‘CEILING’, ‘TRUNCATE’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
integer : Integer