Node Quadrilateral#

from geonodes import nodes

node = nodes.Quadrilateral(width=None, height=None, bottom_width=None, top_width=None, offset=None, bottom_height=None, top_height=None, point_1=None, point_2=None, point_3=None, point_4=None, mode='RECTANGLE')

Blender Image

Args:#

Input socket arguments:#

Node parameter arguments:#

  • mode (str): default = ‘RECTANGLE’ in (‘RECTANGLE’, ‘PARALLELOGRAM’, ‘TRAPEZOID’, ‘KITE’, ‘POINTS’)

Output sockets:#

Implementation#

Class or method name

Definition

Curve

Quadrilateral

@classmethod
def Quadrilateral(cls, width=None, height=None, bottom_width=None, top_width=None, offset=None, bottom_height=None, top_height=None, point_1=None, point_2=None, point_3=None, point_4=None, mode='RECTANGLE'):

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