Node Merge by Distance#

from geonodes import nodes

node = nodes.MergeByDistance(geometry=None, selection=None, distance=None, mode='ALL')

Blender Image

Args:#

Input socket arguments:#

Node parameter arguments:#

  • mode (str): default = ‘ALL’ in (‘ALL’, ‘CONNECTED’)

Output sockets:#

Implementation#

Class or method name

Definition

Geometry

merge_by_distance

def merge_by_distance(self, selection=None, distance=None, mode='ALL'):

Vertex

merge_by_distance

def merge_by_distance(self, distance=None, mode='ALL'):

merge_by_distance_connected

def merge_by_distance_connected(self, distance=None):

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