Node MergeByDistance#

Geometry node name: Merge by Distance
Blender type: Merge by Distance

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Initialization#

from geonodes import nodes
node = nodes.MergeByDistance(geometry=None, selection=None, distance=None, mode='ALL', label=None, node_color=None)

Arguments#

Input sockets#

  • geometry : Geometry

  • selection : Boolean

  • distance : Float

Parameters#

  • mode : str (default = ‘ALL’) in (‘ALL’, ‘CONNECTED’)

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • geometry : Geometry