Node MergeByDistance#
Geometry node name: Merge by Distance
Blender type: Merge by Distance
go to index
Initialization#
from geonodes import nodes
node = nodes.MergeByDistance(geometry=None, selection=None, distance=None, mode='ALL', label=None, node_color=None)
Arguments#
Input sockets#
geometry : Geometry
selection : Boolean
distance : Float
Parameters#
mode : str (default = ‘ALL’) in (‘ALL’, ‘CONNECTED’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
geometry : Geometry