Node Image Texture#

from geonodes import nodes

node = nodes.ImageTexture(image=None, vector=None, frame=None, extension='REPEAT', interpolation='Linear')

Blender Image

Args:#

Input socket arguments:#

Node parameter arguments:#

  • extension (str): default = ‘REPEAT’ in (‘REPEAT’, ‘EXTEND’, ‘CLIP’)

  • interpolation (str): default = ‘Linear’ in (‘Linear’, ‘Closest’, ‘Cubic’)

Output sockets:#

Implementation#

Class or method name

Definition

Image

texture

def texture(self, vector=None, frame=None, extension='REPEAT', interpolation='Linear'):

Texture

image

@staticmethod
def image(image=None, vector=None, frame=None, extension='REPEAT', interpolation='Linear'):

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