Node FaceOfCorner#
Geometry node name: Face of Corner
Blender type: Face of Corner
go to index
Initialization#
from geonodes import nodes
node = nodes.FaceOfCorner(corner_index=None, label=None, node_color=None)
Arguments#
Input sockets#
corner_index : Integer
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
face_index : Integer
index_in_face : Integer