Node AttributeStatistic#
Geometry node name: Attribute Statistic
Blender type: Attribute Statistic
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Initialization#
from geonodes import nodes
node = nodes.AttributeStatistic(geometry=None, selection=None, attribute=None, data_type='FLOAT', domain='POINT', label=None, node_color=None)
Arguments#
Input sockets#
geometry : Geometry
selection : Boolean
attribute : data_type dependant
Parameters#
data_type : str (default = ‘FLOAT’) in (‘FLOAT’, ‘FLOAT_VECTOR’)
domain : str (default = ‘POINT’) in (‘POINT’, ‘EDGE’, ‘FACE’, ‘CORNER’, ‘CURVE’, ‘INSTANCE’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Data type dependant sockets#
Driving parameter : data_type in (‘FLOAT’, ‘FLOAT_VECTOR’)
Input sockets : [‘attribute’]
Output sockets : [‘mean’, ‘median’, ‘sum’, ‘min’, ‘max’, ‘range’, ‘standard_deviation’, ‘variance’]
Output sockets#
mean : data_type dependant
median : data_type dependant
sum : data_type dependant
min : data_type dependant
max : data_type dependant
range : data_type dependant
standard_deviation : data_type dependant
variance : data_type dependant