Node ValueToString#

Geometry node name: Value to String
Blender type: Value to String

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Initialization#

from geonodes import nodes
node = nodes.ValueToString(value=None, decimals=None, label=None, node_color=None)

Arguments#

Input sockets#

  • value : Float

  • decimals : Integer

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • string : String