Node BooleanMath#
Geometry node name: Boolean Math
Blender type: Boolean Math
go to index
Initialization#
from geonodes import nodes
node = nodes.BooleanMath(boolean0=None, boolean1=None, operation='AND', label=None, node_color=None)
Arguments#
Input sockets#
boolean0 : Boolean
boolean1 : Boolean
Parameters#
operation : str (default = ‘AND’) in (‘AND’, ‘OR’, ‘NOT’, ‘NAND’, ‘NOR’, ‘XNOR’, ‘XOR’, ‘IMPLY’, ‘NIMPLY’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
boolean : Boolean