Node DistributePointsOnFaces#

Geometry node name: Distribute Points on Faces
Blender type: Distribute Points on Faces

go to index

Initialization#

from geonodes import nodes
node = nodes.DistributePointsOnFaces(mesh=None, selection=None, distance_min=None, density_max=None, density=None, density_factor=None, seed=None, distribute_method='RANDOM', label=None, node_color=None)

Arguments#

Input sockets#

  • mesh : Mesh

  • selection : Boolean

  • distance_min : Float

  • density_max : Float

  • density : Float

  • density_factor : Float

  • seed : Integer

Parameters#

  • distribute_method : str (default = ‘RANDOM’) in (‘RANDOM’, ‘POISSON’)

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • points : Points

  • normal : Vector

  • rotation : Vector