Node NamedAttribute#

Geometry node name: Named Attribute
Blender type: Named Attribute

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Initialization#

from geonodes import nodes
node = nodes.NamedAttribute(name=None, data_type='FLOAT', label=None, node_color=None)

Arguments#

Input sockets#

  • name : String

Parameters#

  • data_type : str (default = ‘FLOAT’) in (‘FLOAT’, ‘INT’, ‘FLOAT_VECTOR’, ‘FLOAT_COLOR’, ‘BOOLEAN’)

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Data type dependant sockets#

  • Driving parameter : data_type in (‘FLOAT’, ‘INT’, ‘FLOAT_VECTOR’, ‘FLOAT_COLOR’, ‘BOOLEAN’)

  • Input sockets : []

  • Output sockets : [‘attribute’]

Output sockets#

  • attribute : data_type dependant