Node SetShadeSmooth#
Geometry node name: Set Shade Smooth
Blender type: Set Shade Smooth
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Initialization#
from geonodes import nodes
node = nodes.SetShadeSmooth(geometry=None, selection=None, shade_smooth=None, label=None, node_color=None)
Arguments#
Input sockets#
geometry : Geometry
selection : Boolean
shade_smooth : Boolean
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
geometry : Geometry