Node SetShadeSmooth#

Geometry node name: Set Shade Smooth
Blender type: Set Shade Smooth

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Initialization#

from geonodes import nodes
node = nodes.SetShadeSmooth(geometry=None, selection=None, shade_smooth=None, label=None, node_color=None)

Arguments#

Input sockets#

  • geometry : Geometry

  • selection : Boolean

  • shade_smooth : Boolean

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • geometry : Geometry