Node NoiseTexture#

Geometry node name: Noise Texture
Blender type: Noise Texture

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Initialization#

from geonodes import nodes
node = nodes.NoiseTexture(vector=None, w=None, scale=None, detail=None, roughness=None, distortion=None, noise_dimensions='3D', label=None, node_color=None)

Arguments#

Input sockets#

  • vector : Vector

  • w : Float

  • scale : Float

  • detail : Float

  • roughness : Float

  • distortion : Float

Parameters#

  • noise_dimensions : str (default = ‘3D’) in (‘1D’, ‘2D’, ‘3D’, ‘4D’)

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • fac : Float

  • color : Color