Node NoiseTexture#
Geometry node name: Noise Texture
Blender type: Noise Texture
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Initialization#
from geonodes import nodes
node = nodes.NoiseTexture(vector=None, w=None, scale=None, detail=None, roughness=None, distortion=None, noise_dimensions='3D', label=None, node_color=None)
Arguments#
Input sockets#
vector : Vector
w : Float
scale : Float
detail : Float
roughness : Float
distortion : Float
Parameters#
noise_dimensions : str (default = ‘3D’) in (‘1D’, ‘2D’, ‘3D’, ‘4D’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
fac : Float
color : Color