Node StringToCurves#
Geometry node name: String to Curves
Blender type: String to Curves
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Initialization#
from geonodes import nodes
node = nodes.StringToCurves(string=None, size=None, character_spacing=None, word_spacing=None, line_spacing=None, text_box_width=None, text_box_height=None, align_x='LEFT', align_y='TOP_BASELINE', overflow='OVERFLOW', pivot_mode='BOTTOM_LEFT', label=None, node_color=None)
Arguments#
Input sockets#
string : String
size : Float
character_spacing : Float
word_spacing : Float
line_spacing : Float
text_box_width : Float
text_box_height : Float
Parameters#
align_x : str (default = ‘LEFT’) in (‘LEFT’, ‘CENTER’, ‘RIGHT’, ‘JUSTIFY’, ‘FLUSH’)
align_y : str (default = ‘TOP_BASELINE’) in (‘TOP_BASELINE’, ‘TOP’, ‘MIDDLE’, ‘BOTTOM_BASELINE’, ‘BOTTOM’)
overflow : str (default = ‘OVERFLOW’) in (‘OVERFLOW’, ‘SCALE_TO_FIT’, ‘TRUNCATE’)
pivot_mode : str (default = ‘BOTTOM_LEFT’) in (‘MIDPOINT’, ‘TOP_LEFT’, ‘TOP_CENTER’, ‘TOP_RIGHT’, ‘BOTTOM_LEFT’, ‘BOTTOM_CENTER’, ‘BOTTOM_RIGHT’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
curve_instances : Geometry
remainder : String
line : Integer
pivot_point : Vector