Node AlignEulerToVector#

Geometry node name: Align Euler to Vector
Blender type: Align Euler to Vector

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Initialization#

from geonodes import nodes
node = nodes.AlignEulerToVector(rotation=None, factor=None, vector=None, axis='X', pivot_axis='AUTO', label=None, node_color=None)

Arguments#

Input sockets#

  • rotation : Vector

  • factor : Float

  • vector : Vector

Parameters#

  • axis : str (default = ‘X’) in (‘X’, ‘Y’, ‘Z’)

  • pivot_axis : str (default = ‘AUTO’) in (‘AUTO’, ‘X’, ‘Y’, ‘Z’)

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • rotation : Vector