Node AlignEulerToVector#
Geometry node name: Align Euler to Vector
Blender type: Align Euler to Vector
go to index
Initialization#
from geonodes import nodes
node = nodes.AlignEulerToVector(rotation=None, factor=None, vector=None, axis='X', pivot_axis='AUTO', label=None, node_color=None)
Arguments#
Input sockets#
rotation : Vector
factor : Float
vector : Vector
Parameters#
axis : str (default = ‘X’) in (‘X’, ‘Y’, ‘Z’)
pivot_axis : str (default = ‘AUTO’) in (‘AUTO’, ‘X’, ‘Y’, ‘Z’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
rotation : Vector