Node SubdivisionSurface#
Geometry node name: Subdivision Surface
Blender type: Subdivision Surface
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Initialization#
from geonodes import nodes
node = nodes.SubdivisionSurface(mesh=None, level=None, edge_crease=None, vertex_crease=None, boundary_smooth='ALL', uv_smooth='PRESERVE_BOUNDARIES', label=None, node_color=None)
Arguments#
Input sockets#
mesh : Mesh
level : Integer
edge_crease : Float
vertex_crease : Float
Parameters#
boundary_smooth : str (default = ‘ALL’) in (‘PRESERVE_CORNERS’, ‘ALL’)
uv_smooth : str (default = ‘PRESERVE_BOUNDARIES’) in (‘NONE’, ‘PRESERVE_CORNERS’, ‘PRESERVE_CORNERS_AND_JUNCTIONS’, ‘PRESERVE_CORNERS_JUNCTIONS_AND_CONCAVE’, ‘PRESERVE_BOUNDARIES’, ‘SMOOTH_ALL’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
mesh : Mesh