Node UvUnwrap#

Geometry node name: UV Unwrap
Blender type: UV Unwrap

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Initialization#

from geonodes import nodes
node = nodes.UvUnwrap(selection=None, seam=None, margin=None, fill_holes=None, method='ANGLE_BASED', label=None, node_color=None)

Arguments#

Input sockets#

  • selection : Boolean

  • seam : Boolean

  • margin : Float

  • fill_holes : Boolean

Parameters#

  • method : str (default = ‘ANGLE_BASED’) in (‘ANGLE_BASED’, ‘CONFORMAL’)

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • uv : Vector