Node Voronoi Texture#
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- geonodes name: - VoronoiTexture
- bl_idname: - ShaderNodeTexVoronoi
from geonodes import nodes
node = nodes.VoronoiTexture(vector=None, w=None, scale=None, smoothness=None, exponent=None, randomness=None, distance='EUCLIDEAN', feature='F1', voronoi_dimensions='3D')

Args:#
Input socket arguments:#
Node parameter arguments:#
- distance (str): default = ‘EUCLIDEAN’ in (‘EUCLIDEAN’, ‘MANHATTAN’, ‘CHEBYCHEV’, ‘MINKOWSKI’) 
- feature (str): default = ‘F1’ in (‘F1’, ‘F2’, ‘SMOOTH_F1’, ‘DISTANCE_TO_EDGE’, ‘N_SPHERE_RADIUS’) 
- voronoi_dimensions (str): default = ‘3D’ in (‘1D’, ‘2D’, ‘3D’, ‘4D’) 
Output sockets:#
Implementation#
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