Node SampleUvSurface#
Geometry node name: Sample UV Surface
Blender type: Sample UV Surface
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Initialization#
from geonodes import nodes
node = nodes.SampleUvSurface(mesh=None, value=None, source_uv_map=None, sample_uv=None, data_type='FLOAT', label=None, node_color=None)
Arguments#
Input sockets#
mesh : Mesh
value : data_type dependant
source_uv_map : Vector
sample_uv : Vector
Parameters#
data_type : str (default = ‘FLOAT’) in (‘FLOAT’, ‘INT’, ‘FLOAT_VECTOR’, ‘FLOAT_COLOR’, ‘BOOLEAN’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Data type dependant sockets#
Driving parameter : data_type in (‘FLOAT’, ‘INT’, ‘FLOAT_VECTOR’, ‘FLOAT_COLOR’, ‘BOOLEAN’)
Input sockets : [‘value’]
Output sockets : [‘value’]
Output sockets#
value : data_type dependant
is_valid : Boolean