Node EdgePathsToSelection#
Geometry node name: Edge Paths to Selection
Blender type: Edge Paths to Selection
go to index
Initialization#
from geonodes import nodes
node = nodes.EdgePathsToSelection(start_vertices=None, next_vertex_index=None, label=None, node_color=None)
Arguments#
Input sockets#
start_vertices : Boolean
next_vertex_index : Integer
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
selection : Boolean