Node EdgePathsToSelection#

Geometry node name: Edge Paths to Selection
Blender type: Edge Paths to Selection

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Initialization#

from geonodes import nodes
node = nodes.EdgePathsToSelection(start_vertices=None, next_vertex_index=None, label=None, node_color=None)

Arguments#

Input sockets#

  • start_vertices : Boolean

  • next_vertex_index : Integer

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • selection : Boolean