Node RotateEuler#

Geometry node name: Rotate Euler
Blender type: Rotate Euler

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Initialization#

from geonodes import nodes
node = nodes.RotateEuler(rotation=None, rotate_by=None, axis=None, angle=None, space='OBJECT', type='EULER', label=None, node_color=None)

Arguments#

Input sockets#

  • rotation : Vector

  • rotate_by : Vector

  • axis : Vector

  • angle : Float

Parameters#

  • space : str (default = ‘OBJECT’) in (‘OBJECT’, ‘LOCAL’)

  • type : str (default = ‘EULER’) in (‘AXIS_ANGLE’, ‘EULER’)

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • rotation : Vector