Node GradientTexture#

Geometry node name: Gradient Texture
Blender type: Gradient Texture

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Initialization#

from geonodes import nodes
node = nodes.GradientTexture(vector=None, gradient_type='LINEAR', label=None, node_color=None)

Arguments#

Input sockets#

  • vector : Vector

Parameters#

  • gradient_type : str (default = ‘LINEAR’) in (‘LINEAR’, ‘QUADRATIC’, ‘EASING’, ‘DIAGONAL’, ‘SPHERICAL’, ‘QUADRATIC_SPHERE’, ‘RADIAL’)

Node label#

  • label : Geometry node display label (default=None)

  • node_color : Geometry node color (default=None)

Output sockets#

  • color : Color

  • fac : Float