Node GradientTexture#
Geometry node name: Gradient Texture
Blender type: Gradient Texture
go to index
Initialization#
from geonodes import nodes
node = nodes.GradientTexture(vector=None, gradient_type='LINEAR', label=None, node_color=None)
Arguments#
Input sockets#
vector : Vector
Parameters#
gradient_type : str (default = ‘LINEAR’) in (‘LINEAR’, ‘QUADRATIC’, ‘EASING’, ‘DIAGONAL’, ‘SPHERICAL’, ‘QUADRATIC_SPHERE’, ‘RADIAL’)
Node label#
label : Geometry node display label (default=None)
node_color : Geometry node color (default=None)
Output sockets#
color : Color
fac : Float