World Shader#

This is the default world shader of blender

from pynodes import *

@tree
def world():
    """@World"""

    bpy.data.images.load("C:/Program Files/Blender Foundation/Blender 3.5/3.5/datafiles/studiolights/world/forest.exr", check_existing=True)

    color = EnvironmentTexture("forest.exr").color

    return color